Progress #12
Gentle People: A band manager sim » Devlog


- Reworked single/album sales to be built around 'sales boosts', including hot city, hot genre, hot aesthetic, band talent and so on.
- Bands now progress along two development tracks, fame and talent, driven by gigs and record releases correspondingly. The plan is for these progressions to unlock boons and extra sales boosts.
- Travel is based around city-to-city links, so you may not be able to travel directly to the city you want.
Files
culture-latest.zip Play in browser
28 days ago
Gentle People: A band manager sim
60s music industry management sim
Status | Prototype |
Author | josh's games |
Genre | Simulation |
Tags | Management, Music, rust, Singleplayer |
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