<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Label Maker: A band manager sim Devlog - itch.io</title><link>https://josh04.itch.io/label-maker</link><description>60s music industry management sim</description><item><guid>https://josh04.itch.io/label-maker/devlog/1521853/gentle-people-is-now-label-maker</guid><title>&#039;Gentle People&#039; is now &#039;Label Maker&#039;</title><link>https://josh04.itch.io/label-maker/devlog/1521853/gentle-people-is-now-label-maker</link><pubDate>Tue, 12 May 2026 20:30:40 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Per the previous devlog, &#039;Gentle People&#039; is now &#039;Label Maker&#039;. Hoping to upload a demo build with the new name in the next few weeks...</p>]]></description></item><item><guid>https://josh04.itch.io/label-maker/devlog/1499877/devlog-2</guid><title>Devlog #2</title><link>https://josh04.itch.io/label-maker/devlog/1499877/devlog-2</link><pubDate>Sat, 25 Apr 2026 22:05:24 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Available on my blog...</p>]]></description></item><item><guid>https://josh04.itch.io/label-maker/devlog/1439380/devlog-1</guid><title>Devlog #1</title><link>https://josh04.itch.io/label-maker/devlog/1439380/devlog-1</link><pubDate>Mon, 02 Mar 2026 08:39:02 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Also available on my blog. I’ve been working on my current video game project, ‘ Gentle People ‘, for just over two years now and back in September 2025 I hit an ostentatious milestone: the game...</p>]]></description></item><item><guid>https://josh04.itch.io/label-maker/devlog/1103176/progress-25</guid><title>Progress #25</title><link>https://josh04.itch.io/label-maker/devlog/1103176/progress-25</link><pubDate>Mon, 03 Nov 2025 22:16:34 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Styled the text entry box for player name Revised band negotiations to make them more strange and alienating But also readable Fixed a bug where the tutorial was always on...</p>]]></description></item><item><guid>https://josh04.itch.io/label-maker/devlog/1095424/progress-24</guid><title>Progress #24</title><link>https://josh04.itch.io/label-maker/devlog/1095424/progress-24</link><pubDate>Mon, 27 Oct 2025 11:57:36 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Rewrote introduction sequnce Added configuration for player name Sorted out the &quot;new game&quot; option in the in-play menu Fixed a bug where the band market was empty Fixed a bug where the hot stuff didn&#039;t...</p>]]></description></item><item><guid>https://josh04.itch.io/label-maker/devlog/1094126/progress-23</guid><title>Progress #23</title><link>https://josh04.itch.io/label-maker/devlog/1094126/progress-23</link><pubDate>Sat, 25 Oct 2025 20:15:25 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Fixed some save/load/new game bugs and added a continuous autosave...</p>]]></description></item><item><guid>https://josh04.itch.io/label-maker/devlog/1091922/progress-22</guid><title>Progress #22</title><link>https://josh04.itch.io/label-maker/devlog/1091922/progress-22</link><pubDate>Thu, 23 Oct 2025 22:10:12 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Save/load is implemented Bug where the mouse hover would jump to the side should be fixed Media interactions have success/failure now Condensed some notifications together to reduce the amount of clic...</p>]]></description></item><item><guid>https://josh04.itch.io/label-maker/devlog/1038675/progress-21</guid><title>Progress #21</title><link>https://josh04.itch.io/label-maker/devlog/1038675/progress-21</link><pubDate>Mon, 22 Sep 2025 21:20:59 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Made a big screw-up with the last build trying to remove some vestigial code that generated individual useless wives and husbands for all band members and accidentally took away all band members&#039; name...</p>]]></description></item><item><guid>https://josh04.itch.io/label-maker/devlog/1026916/progress-20</guid><title>Progress #20</title><link>https://josh04.itch.io/label-maker/devlog/1026916/progress-20</link><pubDate>Mon, 08 Sep 2025 06:42:05 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Disables performance trace in web build, hopefully resolving an issue where the game becomes very slow very quickly...</p>]]></description></item><item><guid>https://josh04.itch.io/label-maker/devlog/1022460/progress-19</guid><title>Progress #19</title><link>https://josh04.itch.io/label-maker/devlog/1022460/progress-19</link><pubDate>Mon, 01 Sep 2025 20:59:51 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Album token system now functional - release singles to earn albums Fixed issues with city upgrades getting repeatedly applied Fixed talent counter being the only one to progress Added ui indication of...</p>]]></description></item><item><guid>https://josh04.itch.io/label-maker/devlog/1001851/progress-18</guid><title>Progress #18</title><link>https://josh04.itch.io/label-maker/devlog/1001851/progress-18</link><pubDate>Mon, 04 Aug 2025 11:22:54 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Progression steps now unlock as fame and talent are gained - you&#039;ll need to put on one gig before you can record your first single! Various issues around city upgrades fixed, including one where citie...</p>]]></description></item><item><guid>https://josh04.itch.io/label-maker/devlog/996656/progress-17</guid><title>Progress #17</title><link>https://josh04.itch.io/label-maker/devlog/996656/progress-17</link><pubDate>Mon, 28 Jul 2025 19:55:06 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Genres come into and out of fashion. Genres have their own info page. Bands enter and leave the bank market. Map is drawn with perspective. Map is twice as large. Hopefully fixed a bug where the big f...</p>]]></description></item><item><guid>https://josh04.itch.io/label-maker/devlog/987050/progress-16</guid><title>Progress #16</title><link>https://josh04.itch.io/label-maker/devlog/987050/progress-16</link><pubDate>Tue, 15 Jul 2025 15:07:20 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Ugly blue line is now golden and even uglier, but straight. Can no longer travel to any city by clicking it in the UI. Map has a trendy grid drawn over it...</p>]]></description></item><item><guid>https://josh04.itch.io/label-maker/devlog/978582/progress-15</guid><title>Progress #15</title><link>https://josh04.itch.io/label-maker/devlog/978582/progress-15</link><pubDate>Wed, 02 Jul 2025 19:57:20 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Routes between cities are now drawn with an ugly blue line. Made it so record event and gig event take place at end of round, not during. Added progress bars in band view for seeing levelling track fo...</p>]]></description></item><item><guid>https://josh04.itch.io/label-maker/devlog/970135/progress-14</guid><title>Progress #14</title><link>https://josh04.itch.io/label-maker/devlog/970135/progress-14</link><pubDate>Fri, 20 Jun 2025 07:54:33 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Bands now start in their home city rather than the wilderness...</p>]]></description></item><item><guid>https://josh04.itch.io/label-maker/devlog/964297/progress-13</guid><title>Progress #13</title><link>https://josh04.itch.io/label-maker/devlog/964297/progress-13</link><pubDate>Wed, 11 Jun 2025 08:36:38 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Expanded the contract negotiation system; it now has several stages and feels more game-y. Added icons to various notifications to give them a bit more personality. Continued to tweak the new charts s...</p>]]></description></item><item><guid>https://josh04.itch.io/label-maker/devlog/955848/progress-12</guid><title>Progress #12</title><link>https://josh04.itch.io/label-maker/devlog/955848/progress-12</link><pubDate>Fri, 30 May 2025 07:32:34 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Reworked single/album sales to be built around &#039;sales boosts&#039;, including hot city, hot genre, hot aesthetic, band talent and so on. Bands now progress along two development tracks, fame and talent, dr...</p>]]></description></item><item><guid>https://josh04.itch.io/label-maker/devlog/935666/progress-11</guid><title>Progress #11</title><link>https://josh04.itch.io/label-maker/devlog/935666/progress-11</link><pubDate>Wed, 30 Apr 2025 23:13:47 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Added &#039;boons&#039; band property to indicate when a band gets a sweet private jet Bands will now primarily have a single aesthetic There&#039;s a hot vice and a hot aesthetic to go with the hot genres Button cl...</p>]]></description></item><item><guid>https://josh04.itch.io/label-maker/devlog/918035/progress-10</guid><title>Progress #10</title><link>https://josh04.itch.io/label-maker/devlog/918035/progress-10</link><pubDate>Thu, 03 Apr 2025 08:58:20 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Added a status so former band membership is tracked for reporting later. Added an information screen for individual people that shows their aesthetic currently, will show current and past band members...</p>]]></description></item><item><guid>https://josh04.itch.io/label-maker/devlog/915642/progress-9</guid><title>Progress #9</title><link>https://josh04.itch.io/label-maker/devlog/915642/progress-9</link><pubDate>Sun, 30 Mar 2025 23:21:33 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Fleshed out the kick-member feature. Discovered that people objects didn&#039;t have name objects. Moved all of the horrible green background pages to smokey transparent. Thinking lots about multiplayer an...</p>]]></description></item><item><guid>https://josh04.itch.io/label-maker/devlog/911197/progress-8</guid><title>Progress #8</title><link>https://josh04.itch.io/label-maker/devlog/911197/progress-8</link><pubDate>Sun, 23 Mar 2025 23:36:53 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Fixed the background image on the main page (lol) Built out infrastructure for kicking members from bands - not sure what this will achieve. Making some sketches on a &#039;negotiating&#039; stage before signin...</p>]]></description></item><item><guid>https://josh04.itch.io/label-maker/devlog/909967/progress-7</guid><title>Progress #7</title><link>https://josh04.itch.io/label-maker/devlog/909967/progress-7</link><pubDate>Sat, 22 Mar 2025 00:06:43 GMT</pubDate><category>devlog</category><description><![CDATA[<p>- Added &#039;change genre&#039; functionality. - Fixed a whole bunch more coloured texts. - Put appeasement in the list of band events. - Gigs are now sometimes hot (twice the talent boost)...</p>]]></description></item><item><guid>https://josh04.itch.io/label-maker/devlog/906967/progress-6</guid><title>Progress #6</title><link>https://josh04.itch.io/label-maker/devlog/906967/progress-6</link><pubDate>Sun, 16 Mar 2025 23:11:13 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzIwMzA3MDkwLmpwZw==/400x224%23c/29N%2Bms.jpg"/><p>Spent all weekend trying to square the circle of getting a fixed size window on desktop and a dynamic-to-available-screen window on mobile. Have just about done it with some gross javascript and nudgi...</p>]]></description></item><item><guid>https://josh04.itch.io/label-maker/devlog/905028/progress-5</guid><title>Progress #5</title><link>https://josh04.itch.io/label-maker/devlog/905028/progress-5</link><pubDate>Thu, 13 Mar 2025 22:59:49 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Working title &#039;Culture&#039; is now &#039;Gentle People&#039;. Working on having it scale to screen size on mobile currently...</p>]]></description></item><item><guid>https://josh04.itch.io/label-maker/devlog/901491/progress-4</guid><title>Progress #4</title><link>https://josh04.itch.io/label-maker/devlog/901491/progress-4</link><pubDate>Sat, 08 Mar 2025 11:09:46 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Added an &quot;Ask the band&quot; action with options to try a new genre, kick out a member, get them to try a hot new vice, or just generally be nice to them. Implemented various buffs for the vices...</p>]]></description></item><item><guid>https://josh04.itch.io/label-maker/devlog/891111/progress-3</guid><title>Progress #3</title><link>https://josh04.itch.io/label-maker/devlog/891111/progress-3</link><pubDate>Thu, 20 Feb 2025 13:26:18 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Have continued to flesh out the record/gig/media activities, they&#039;re all implemented in a basic way now, with various restrictions on what you can do where and how often. In addition, I&#039;ve been doing...</p>]]></description></item><item><guid>https://josh04.itch.io/label-maker/devlog/868330/tinkering-2</guid><title>Tinkering 2</title><link>https://josh04.itch.io/label-maker/devlog/868330/tinkering-2</link><pubDate>Tue, 14 Jan 2025 09:24:23 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Continued to work on the record/gig/media appearance model for band activity, though tours are still in there untouched. Added a quarterly summary of each band; trying to make them feel a bit more rea...</p>]]></description></item><item><guid>https://josh04.itch.io/label-maker/devlog/863972/tinker-tinker</guid><title>Tinker tinker</title><link>https://josh04.itch.io/label-maker/devlog/863972/tinker-tinker</link><pubDate>Wed, 08 Jan 2025 09:39:09 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Tours are going away, gigs are coming in - you can&#039;t gig twice in the same city in a calendar year, and gigging is a way of building your band&#039;s talent. For the purpose of winning, historic tour momen...</p>]]></description></item></channel></rss>