Curse of the hiatus


I promised in my last post that I wasn't announcing a hiatus, except in so far as I was concentrating on integrating steam networking into the game. Well, I did that for six months, then went on an accidental year-long hiatus anyway. I'm hoping to get back into spacing and also training in the immediate future, and for maximum irony the first thing I've had to do is strip out steam networking to make a less-feature-complete version that can be posted on itch again. Multiplayer aside, this is the real deal.


Since the last update, roughly 400 builds ago, there have been all sorts of cute additions, like a basic lighting system, a tutorial, an Among-Us-inspired imposter mode. All the things that people were into in 2020. Ciao for now.

Files

Spacetrain alpha 870 (Windows) 54 MB
Nov 10, 2021

Get _space_train

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